I love the superhero game Heroclix. Like most of us who play the game, I also enjoy the comic books upon which the characters of the game are based.


So I've created a number of campaigns designed to simulate storylines with a traditional comic book feel to them. I'll be gradually posting the several dozen I've got ready over the next few weeks. After that, whenever I get around to creating a new campaign, I'll add that as well.


For the most part, the campaigns will be divided up into Marvel, DC and Mixed Universe. There will be a few single scenario entries as well.

If I can figure out how to manage it, I'd like to allow other Heroclix fans to post their own campaign/scenario creations here as well.

Tuesday, July 7, 2009

Star Wars Heroclix Style

You will need several generics for these races, Badoon, Kree, Skrulls, Shiar, Brood, Saurians, Parademons, Phalanx Warriors, Dominators. You will also need Several Predators and Aliens from Horrorclix.

If you are inclined you may add White Martians, Stone Men (using several Korg figures as generics) and Insectoids (using several Miek figures as generics)

The premise is, all these alien races need Earth to establish galactic dominance, so they have declared war.

Each race will have an established leader. They will have several team captains to lead each commando unit. the number of captains you choose to use will determine the number of skirmishes. The skrulls may not use Skrull versions of superheroes but may use Super Skrulls and War Skrulls.

Any map may be used, though I recommend the largest maps be used. The maps represent military training bases that were built on a planet designed to simulate Earth conditions in preparation for the coming invasion.

Badoon:
Leader: Korvac/Michael (the premise here is that Michael conquers the Badoon in revenge for the time Korvac was enslaved by the Badoon.

Team Captains: to be selected.


The Shiar:
Leader: Majestrix Lilandra

Team Captains:
1. Gladiator
2, Deathbird
Other captains to be selected

The Kree:
Leader: Ronan the Accuser

Team Captains: to be selected


The Skrulls:
Leader: Skrull Emperor

Team Captains: The Skrulls will not need super villains to supplement their forces.
1. Super Skrull

2. Skymax

3. Super Skrull: Illuminati

4. Super Skrull: Avengers

5. Super Skrull: X-Men

6. War Skrull


The Brood:

Leader: Prof. Xavier Brood Queen, if unavailable use the vet Brood Queen

Team Captains:
1. Brood (from Mutations and Monsters)
Other captains to be selected or you may use more of #1
Suggested (sticking with the bug/creepy crawly theme) Miek, Mr. Mind


The Saurions
Leader: You have some options here. You might consider Thanos. If you don't use Thanos I would use Omni Man.

Team Captains:
1. Omni Man (if you choose to use Thanos as the leader.)
Other captains to be selected.

Phalanx Warriors
Co-leaders: Ultron and Brainiac
Team Captains must be any villainous robots. Robots only to be used with this team.

Dominators
Co-Leaders: Time Trapper and Mordru
Team Captains
1. Tharok

2. Emerald Empress

3. The Persuader

4. Mano w/ Validus

Apokolips Parademons:
Leader: Darkseid (obviously)

Team Captains:
1. Kalibak

2. Granny Goodness

3. Lashina

4. Knockout

5. Desaad directing Doomsday (Who else but Darkseid could find a way to control Doomsday?)

6. Pharzoof and Valinus (Co-captains)If you have them

If you like, you can also assign Doomsday to Darkseid and in honor of the X-Men/Teen Titans crossover Deathstroke.


Predators:
Leaders: An Elder Predator serves as leader

Team Captains:
1. Elder Predator

2. Assassin Predator

3. Cloaking Predator

4. Assassin Predator

5. Cloaking Predator

6. Predator from Alien Queen set.


Aliens:
Leader: Alien Queen

Team Captains;
1. Grid Alien

2. Stalking Alien

3. Grid Alien

4. Stalking Alien

5. Grid Alien

6. Stalking Alien

Predators and Aliens do not use super villains as supplemental troops

If you do not use Korg, Miek or the White Martians as another contending alien race they are to be used as soldiers for one of the other races. Miek should be used with the Brood. If you do use them as a specific race you will have to be creative as to who the leader and Captains are.
If you have somehow collected enough Weaponers of Quard generics to make them viable I would assign the Yellow Lanterns as team captains and Sinestro as leader.

Captains and soldiers for each race may draw from this pool:

Amon Sur, Lyssa Drak, Arkillo, Star Sapphire, Monitor (Should be used as a leader in some capacity), Forerunner, Maxima, Nemesis, Sinestro, Annihilus,
Mongul, Mister Mind (should be used with the Brood, he should hang with insects), Blackfire, Blastaar, Shathra (see Mr. Mind), Fatality, Arkon, Despero, Stardust, Nebula, Terrax, Queen Bee.

Skirmishes should be divided so that each race has a commando unit with one captain and soldiers mostly using generics. Unit builds should be as close in points to each other as possible. Each starting zone on a map should contain two alien race teams, you will have to designate starting zones in the center of the map for surplus races. You should random roll for team placement on the map.
To simplify things units should engage the nearest enemy first then feel free to roam the map to engage other enemies once the initial enemy team is eliminated.
Generics that have fallen may be reused for future skirmishes if you don't have enough to cover every skirmish.
The surviving winners of each skirmish may be used to supplement teams for the next skirmish. Therefore the winner of each skirmish will have an advantage in the next skirmish.

Leaders of each race should be reserved for the final skirmish.

The final winner gets to have it's entire team resurrected in order to face off with these heroes: If necessary they may cull generic troops from defeated races.

Any Green Lanterns, The Silver Surfer, Captain Mar-Vell, Adam Warlock, Gamora, Drax, Moondragon, Adam Strange, Binary, Hawkman, Starfire, The Martian Manhunter, Corsair, Hepzibah, Raza, Firelord.

If they win this battle, they have conquered Earth.

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